FrankenStorm TD: Prologue
Minimum requirements
Minimum:- OS: Windows 7 (SP1+) and Windows 10
- Processor: x86, x64 architecture with SSE2 instruction set support.
- Graphics: DX10, DX11, DX12 capable.
- Additional Notes: Hardware vendor officially supported drivers.
Single-player, Steam Cloud, Steam Leaderboards
Casual, Free to Play, Indie, Strategy
23 Nov, 2021
Curator review
There is so much replay value in this fun and simple Tower Defense that no two play throughs will ever bee the same which means countless hours of fun you can have with your whole family.
Full review
I recently had the opportunity to play a fun and exciting Tower Defense game that has completely hooked me. The game offers a unique twist on the genre, making each playthrough incredibly dynamic and unpredictable.
The premise of the game is simple yet intriguing. You are presented with one choice per wave, which not only affects your towers but also your enemies. These choices are randomly generated, adding an element of surprise and strategy to each level.
Gathering Salvage Points becomes crucial as it allows you to make permanent choices that will enhance your future runs. This progression system adds depth to the gameplay, encouraging players to experiment with different combinations of towers and enemies in order to achieve higher scores.
What sets this Tower Defense game apart from others is the combination of two challenges: restricted tower placement and randomized enemy waypoints. Walls or wires must be connected to a power source, forcing players to carefully plan their maze-like structure. Additionally, switching enemy waypoints create mazes that can be re-entered if needed.
The visuals in this game are charmingly crafted by Ethan Close, while Robbie Hart provides an immersive soundtrack that complements the gameplay perfectly.
In conclusion:
- This Tower Defense provides endless replay value as no two playthroughs will ever be identical
- The random generation aspect adds unpredictability and requires strategic decision-making
- Gathering Salvage Points keeps players engaged by allowing them to permanently enhance their choices for future runs
- The combination of restricted tower placement and randomized enemy waypoints presents unique challenges Visually appealing art by Ethan Close paired with immersive music by Robbie Hart enhances the overall experience